[@main]
<【生肖互换】/AUTOCOLOR=220,224><New~>\
<———————————————————-/SCOLOR=88>\
<为方便广大玩家发展,特别推出[生肖]随机互换系统/SCOLOR=253>\
<———————————————————-/SCOLOR=88>\
<手续费:不同级别的生肖收取不同的手续费/SCOLOR=254>\
<———————————————————-/SCOLOR=88>\
<[十二生肖→互换]|^250#手续费:2W元宝/@十二生肖> <[高级生肖→互换]|^250#手续费:5W元宝/@高级生肖> <[超级生肖→互换]|^250#手续费:10W元宝+100积分/@超级生肖>\
[@十二生肖]
#ACT
OPENUPGRADEDLG
[@高级生肖]
#ACT
OPENUPGRADEDLG
[@超级生肖]
#ACT
OPENUPGRADEDLG
[@UpgradeDlgItem]
#OR
EQUAL <$DLGITEM.NAME> 鼠[生肖]
EQUAL <$DLGITEM.NAME> 牛[生肖]
EQUAL <$DLGITEM.NAME> 虎[生肖]
EQUAL <$DLGITEM.NAME> 兔[生肖]
EQUAL <$DLGITEM.NAME> 龙[生肖]
EQUAL <$DLGITEM.NAME> 蛇[生肖]
EQUAL <$DLGITEM.NAME> 马[生肖]
EQUAL <$DLGITEM.NAME> 羊[生肖]
EQUAL <$DLGITEM.NAME> 猴[生肖]
EQUAL <$DLGITEM.NAME> 鸡[生肖]
EQUAL <$DLGITEM.NAME> 狗[生肖]
EQUAL <$DLGITEM.NAME> 猪[生肖]
#ACT
MOV N$元宝 20000
MOV N$积分 0
#OR
EQUAL <$DLGITEM.NAME> 鼠[高级生肖]
EQUAL <$DLGITEM.NAME> 牛[高级生肖]
EQUAL <$DLGITEM.NAME> 虎[高级生肖]
EQUAL <$DLGITEM.NAME> 兔[高级生肖]
EQUAL <$DLGITEM.NAME> 龙[高级生肖]
EQUAL <$DLGITEM.NAME> 蛇[高级生肖]
EQUAL <$DLGITEM.NAME> 马[高级生肖]
EQUAL <$DLGITEM.NAME> 羊[高级生肖]
EQUAL <$DLGITEM.NAME> 猴[高级生肖]
EQUAL <$DLGITEM.NAME> 鸡[高级生肖]
EQUAL <$DLGITEM.NAME> 狗[高级生肖]
EQUAL <$DLGITEM.NAME> 猪[高级生肖]
#ACT
MOV N$元宝 50000
MOV N$积分 0
#OR
EQUAL <$DLGITEM.NAME> 鼠[超级生肖]
EQUAL <$DLGITEM.NAME> 牛[超级生肖]
EQUAL <$DLGITEM.NAME> 虎[超级生肖]
EQUAL <$DLGITEM.NAME> 兔[超级生肖]
EQUAL <$DLGITEM.NAME> 龙[超级生肖]
EQUAL <$DLGITEM.NAME> 蛇[超级生肖]
EQUAL <$DLGITEM.NAME> 马[超级生肖]
EQUAL <$DLGITEM.NAME> 羊[超级生肖]
EQUAL <$DLGITEM.NAME> 猴[超级生肖]
EQUAL <$DLGITEM.NAME> 鸡[超级生肖]
EQUAL <$DLGITEM.NAME> 狗[超级生肖]
EQUAL <$DLGITEM.NAME> 猪[超级生肖]
#ACT
MOV N$元宝 100000
MOV N$积分 100
#IF
NOT checkGamePoint ? <$Str(N$积分)>
#ACT
RECLAIMITEM
MESSAGEBOX \\\积分不足<$Str(N$积分)>无法兑换!
break
#IF
NOT checkGameGold ? <$Str(N$元宝)>
#ACT
RECLAIMITEM
MESSAGEBOX \\\元宝不足<$Str(N$元宝)>无法兑换!
break
#OR
EQUAL <$DLGITEM.NAME> 鼠[生肖]
EQUAL <$DLGITEM.NAME> 牛[生肖]
EQUAL <$DLGITEM.NAME> 虎[生肖]
EQUAL <$DLGITEM.NAME> 兔[生肖]
EQUAL <$DLGITEM.NAME> 龙[生肖]
EQUAL <$DLGITEM.NAME> 蛇[生肖]
EQUAL <$DLGITEM.NAME> 马[生肖]
EQUAL <$DLGITEM.NAME> 羊[生肖]
EQUAL <$DLGITEM.NAME> 猴[生肖]
EQUAL <$DLGITEM.NAME> 鸡[生肖]
EQUAL <$DLGITEM.NAME> 狗[生肖]
EQUAL <$DLGITEM.NAME> 猪[生肖]
#ACT
GameGold – <$Str(N$元宝)>
GetRandomText ..\QuestDiary\小强出品\低级生肖.txt S$随机给与生肖
TAKEDLGITEM
GIVE <$Str(S$随机给与生肖)> 1
#OR
EQUAL <$DLGITEM.NAME> 鼠[高级生肖]
EQUAL <$DLGITEM.NAME> 牛[高级生肖]
EQUAL <$DLGITEM.NAME> 虎[高级生肖]
EQUAL <$DLGITEM.NAME> 兔[高级生肖]
EQUAL <$DLGITEM.NAME> 龙[高级生肖]
EQUAL <$DLGITEM.NAME> 蛇[高级生肖]
EQUAL <$DLGITEM.NAME> 马[高级生肖]
EQUAL <$DLGITEM.NAME> 羊[高级生肖]
EQUAL <$DLGITEM.NAME> 猴[高级生肖]
EQUAL <$DLGITEM.NAME> 鸡[高级生肖]
EQUAL <$DLGITEM.NAME> 狗[高级生肖]
EQUAL <$DLGITEM.NAME> 猪[高级生肖]
#ACT
GameGold – <$Str(N$元宝)>
GetRandomText ..\QuestDiary\小强出品\中级生肖.txt S$随机给与生肖
TAKEDLGITEM
GIVE <$Str(S$随机给与生肖)> 1
#OR
EQUAL <$DLGITEM.NAME> 鼠[超级生肖]
EQUAL <$DLGITEM.NAME> 牛[超级生肖]
EQUAL <$DLGITEM.NAME> 虎[超级生肖]
EQUAL <$DLGITEM.NAME> 兔[超级生肖]
EQUAL <$DLGITEM.NAME> 龙[超级生肖]
EQUAL <$DLGITEM.NAME> 蛇[超级生肖]
EQUAL <$DLGITEM.NAME> 马[超级生肖]
EQUAL <$DLGITEM.NAME> 羊[超级生肖]
EQUAL <$DLGITEM.NAME> 猴[超级生肖]
EQUAL <$DLGITEM.NAME> 鸡[超级生肖]
EQUAL <$DLGITEM.NAME> 狗[超级生肖]
EQUAL <$DLGITEM.NAME> 猪[超级生肖]
#ACT
GamePoint – <$Str(N$积分)>
GameGold – <$Str(N$元宝)>
GetRandomText ..\QuestDiary\小强出品\高级生肖.txt S$随机给与生肖
TAKEDLGITEM
GIVE <$Str(S$随机给与生肖)> 1
#ELSEACT
RECLAIMITEM